You're the Brit intelligence guy, right? Well Howdy! The
name's Silver, Luke Silver. The callsign's Quicksilver, get it?
My CO tells me that you're here to pick up some information -
well let me tell you, you've come to the right place, yes Sir.
You couldn't have picked a better time, actually.
You may or may not have heard that Lockheed Martin have
recently rolled out the F-22 Raptor, the USAF's newest multi-role
combat aircraft. he's a beauty, uh-huh. Well, several
game companies have got simulations in the pipeline that are
based on the F-22, and because of this, said companies are
getting a little rowdy. Novalogic (makers of the excellent
Comanche 3, and due to launch a sim called, yup, F-22 Raptor,
this fall) have sparked controversy by issuing a statement on the
F-22 Raptor 'Trademark', following the news that Interactive
Magic (Air Warrior II) are also soon to release a game called
iF-22 Raptor. Here's what they said; 'NovaLogic has therefore
asked Interactive Magic ("IM") not to infringe upon
NovaLogic's trademark rights in its F-22 Raptor product.
NovaLogic thinks IM's use of the name "iF-22 Raptor" is
likely to confuse the trade and public and has asked IM to rename
its product and avoid confusingly similar logos and packaging.
NovaLogic believes that IM has no more right to sell a product
called "iF-22 Raptor" than it does to sell "iCoca
Cola".' NovaLogic has not asked IM to delay the release of
its product or change it in any way.'
Now, this seems to me as though Novalogic are doing what they
can to monopolise the F-22 simulation market, which strikes me as
kinda unfair. After all, there have been several simulations
based on the F-16 Falcon and the Apache Longbow, and at the end
of the day the highest quality product becomes the champion. Are Novalogic admitting that
they doubt the success of their product when competing against
simulations of the same aircraft?
Staying with Novalogic for the minute, they are offering an
'upgrade' to existing owners of F22 Lightning II, that will
change the shape of your F22 (and your wingman's) from the
prototype YF-22 to the newly introduced shape of Lockheed
Martin's F-22 Raptor aircraft. Your fighter will also carry the
paint scheme of the first production model, christened 'The
Spirit of America'. This latest upgrade will also include all of
the latest fixes and features. See the Novalogic web page
(http://www.novalogic.com) for details.
Naturally, Interactive Magic are more than a little hacked off
about this, particularly after chairman Bill Stealey, received
this letter from legal counsel for Lockheed Martin. "We are
writing on behalf of our client, Lockheed Martin Corporation
("Lockheed Martin") to advise you that "F-22"
and "F-22 Raptor" are trademarks of Lockheed Martin,
who is in final license agreement discussions with Novalogic,
Inc. for exclusive use of the "F-22" marks for
interactive computer flight simulation games. Interactive Magic's
use of the trade name "iF-22 Raptor" in its flight
simulation game, in conjunction with images and photographs of
Lockheed Martin aircraft directly infringes Lockheed Martin's
rights in violation of federal and state statutes and the common
law. Accordingly,
Lockheed Martin must now request that Interactive Magic
immediately adopt a different, non-infringing trade name for its
computer games and remove all references to Lockheed Martin and
all images of Lockheed Martin aircraft from any and all software
Interactive Magic manufactures, sells, and/or distributes."
This is a curious about turn from Lockheed Martin, since their
own public relations officials have been very helpful in
providing information to Interactive Magic's iF-22 Raptor design
team about the real F-22 Raptor.
Interactive Magic have responded publicly; 'For the past two
years, we have been working hard to create a realistic simulation
of the U.S. Air Force F-22 Raptor. During this time,
Lockheed-Martin and the U.S. Air Force have been very supportive
and have provided us with detailed public information about the
F-22 so that we can create a game for our customers. Last week,
we were informed by letter that NovaLogic is attempting to
negotiate exclusive rights for the use of the plane's name, its
likeness, photographs of it, and information about it. In effect,
this means that I-Magic and other game companies will not (if
NovaLogic's legal maneuver succeeds) have the right to use public
information about the F-22 in any future game. Conceivably, NovaLogic could
altogether deny other game companies the right to make a game
based on or including the F-22 Raptor, or at the very least
restrict what public information they can and cannot use in
developing their games. We strongly oppose NovaLogic's efforts.
To our knowledge, no game company has ever tried to monopolise
public information about a military aircraft designed and built
with government funds. The game industry, and the simulation
genre in particular, has always thrived on fair and open
competition, and the free use of public information about the
military and its equipment is absolutely vital to maintaining
that level of competition. But NovaLogic apparently wants to change
the way game companies compete, and leave it to the legal system
to determine which games succeed and which don't. We believe this
fight doesn't belong to the lawyers or in the courtrooms. This is
a battle that should be taken to the customers, to the people who
play and love flight sims. All game companies should have open
access to public information about the F-22 Raptor and other
military hardware. If NovaLogic's attempts succeed, then a
dangerous precedent will be set. It could mean the end of free
and equal competition in simulation games. We have started a
forum on our web site in hopes that gamers will come and speak
their minds on the subject, however they may feel. Please, if you
have strong opinions about this, take a few minutes to tell us
your viewpoint.'
Please do.
Novalogic are utilising strongarm tactics in order to blitz
the opposition, and it sucks. Go to http://www.interactivemagic.com
and make your voice heard.
Digital Image Design (EF2000), whose upcoming title TFX3
features the F-22 Raptor, have taken a much more 'on the fence'
attitude to the matter. They have issued the following statement, 'Digital
Image Design Ltd. believes as a company that it should not be
forgotten that flight simulations are created for the general
public. Our industry has reached the current level of maturity
and sophistication due to the tremendous encouragement and
support from flight simulation enthusiasts around the world. It
would be wrong to deny the very group of people who have helped
shape our industry any future freedom of choice borne out of
incomprehensible disagreement. Presently, DID has not been
approached concerning this matter by any other party. DID's
Managing Director, Martin Kenwright, would like to take this
opportunity to invite representatives from Novalogic, Interactive
Magic and Lockheed Martin to meet in an open forum of discussion
in order to resolve this matter amicably. Meanwhile, work
continues on TFX3-F22, the definitive F-22 Raptor simulation.'
Hmmm. Well,
staying with DID and TFX 3 for now, I hear that a worldwide
release date has been set for October 1997. Cool news, right? I
also hear that TFX 3 allows you not only to command the one
fighter, but an entire airwar! With full wingmen control, you'll
never be alone in TFX 3. What's more, you can escape from the
confines of your cockpit into the E3 Sentry airborne warning and
command aircraft (AWACS), or step into the shoes of a base
commander. With TFX 3, there are more ways to play and more ways
to win. DID have enhanced their graphics technology too, as you
can see from the awesome screenshots here. Advanced
light-sourcing has been introduced, that adds dramatic new depth
to the world with subtle, atmospheric lighting for every time of
day and weather condition. Transparent cloud layers, night vision
simulation, and weather modelling intensify the flying experience
still further. They've also added support for 3D accelerator
cards, which help transform the graphics into workstation quality
on your home PC. This is something which you're going to see more
of, so get 3D equipped now! To summarise then, you'll be able to; -
Fly the world's most advanced plane, and control up to three
wingmen via data links. - Experience combat from different
perspectives. Fly the plane, or command the war via AWACS and
base command. Jump seamlessly between each role. - Test yourself
against our new 'real-time' War-Gen system. Continuously
evolving, with over 40,000 possible start scenarios between more
than six countries. - Fly against real opponents. TFX 3
incorporates a wide variety of multi-player options as standard.
From serial linked gameplay to LAN vs. LAN. - Access the finest
intelligence. TFX 3 comes in a full-colour, hard-bound book on
modern air combat, by the world renowned World Air Power Journal.
Sounds like it's gonna be one helluva game - I can't wait! It's also nice to see
company constantly supporting and upgrading its existing
products. DID will shortly be releasing EF2000 V2.0 in North
America, which will contain the following: - DOS version of
EF2000 V2.0 (known in Europe as EF2000 Evolution) - Enhanced
Windows '95 version of EF2000 V2.0 (complete with TEN
compatibility) - Graphics+ upgrade for 3DFX and Rendition cards
(this upgrade will take full advantage of users who have a 3DFX
or Rendition chipset on their video card. It can only be used
with the DOS version of the game) - A comprehensive 350-page
manual - A detailed strategy guide published by Sim Tech
It seems that you guys in Europe will be able to download the
Graphics+ upgrade for free, from the DID web site, at http://www.did.com. I don't know
about the availability of manuals though.
Jeez, look at that! I'm meant to be in debriefing! OK, catch
y'all soon, and I'll keep you posted on the F-22 debate.
Lt. Luke 'Quick' Silver
for Game-Over!
|