![]() Tony Burnett - Editor Gary Kinson - Production Editor Tim Still - Reviews Editor Mandy Kinson - Reviews Editor Dave Wadler - News Editor James Answer - Lead Html Writer Simon Bradley - Html Writer Mike Drake - Html Writer Contributors Mark Arnott (Flight Simulations + Driving Simulations) Dale Wilks (Flight Simulations + Sports and Action) Richard Brindley (3D Action Games + 3D Adventure) Darren Clarke (Strategy Simulations) David Brake (Action/Strategy) Colin Edmondson (Action/Strategy + Strategy Simulations) Oliver Lan (Role Playing Games + Multimedia Adventure) Marauder (Action/Strategy + Action Games) Tim Still (War Games + Military Simulations) Dave Wadler (Adventure + Multimedia Adventure) Tim Wright (Multimedia Adventure - Adventure Games + General) Past Contributors (who we hope will return one day) Stewart Christie Mike Laskey Gary Evenett I asked each member of Game-Over! to write a little bit about themselves, and this is what they said. Not everyone replied to me mind you, which just goes to show how much notice anyone takes of me around here (sigh!).
Tim Still
Mark Arnott I was born in Chalk Farm - London, in November 1961 so you can work out my age from that. I work as a civilian PC and Network support engineer on a large RAF base in South Wales. Previously I was an Aircraft Propulsion Technician with the RAF, and I worked on Hunters, Buccaneers, Wessex, Andover and Tornado aircraft - in that order. You would have thought that I'd had enough of aircraft after that lot - but no, here I am reviewing Flight Simulators. I got the Flt Sim bug when, in 1982, I was on a visit to Spangdahlem Air Force Base in Germany. They had recently taken delivery of Europe's first computer generated Simulator for the F4 Phantom, and I managed to worm my way into a few flights in it. I came away thinking "...must get one." . Unfortunately is was to be a few years until home PC's could shift the graphics around fast enough. I am an avid Formula One fan, hence the fact that I review some of the driving Sim's as well. I like a bit of Doom now and then. I have two Pentium PC's at home linked via thin ethernet through the loft specifically for the purpose of Deathmatch and head-to-head on the Flt Sim's. My son Luke thinks it's the mutt's nuts. Finally, thanks go to my wife Anne, who sometimes has to play second fiddle to "That bloody computer". Richard Brindley Brin spent his formative years between Tiffin school in Kingston, Surrey, where he gained a stupidly large number of O-levels, and Gina Dyke stage school, where he learned how to dance (yes, ha, ha, Ballet and tap and all that jazz) and act (Oliver! in the West End, commercials, catalogues and stuff), decided to give up the stage stuff to concentrate on his education (sucker!) then completely shagged his A-levels due to becoming suddenly aware of several things:
Women! As a result, he spent all his study time creating computer games about women, motorbikes,....you get the picture..., and actually sold some of them to unsuspecting Games companies! Having started earning money from doing what came naturally (!), he re-took his A-levels at North-East Surrey College of Technology (with greater success), and then went into "the business". Apart from music, women and alcohol, his main leisure interest is PC games, with a particular emphasis on 3D action adventures (System Shock, Alone in the Dark, DOOM, Hexen, Fade to Black) and graphic adventures (Monkey Island, Diskworld, Space Quest, Prisoner of Ice). He also likes racing/driving sims (Fatal Racing / Detruction Derby), the occasional shoot-em-up (Terminal Velocity, Magic Carpet), and a very few platform games (Lemmings (well, sort of platform game), Prince of Persia). He is currently writing the review for Terminator: Future Shock, well he will as soon as he stops playing it!
Stuart Christie Stuart Christie, aged 28 going on 29 and dreading the big 30 :-( My day job is as a salesman for a company making printed cartons so my computer is an important form of escapism for me ! I have been into computers since school and got my first, a TI99/4A when I was 17. Though I used to be okay at basic I have never been much of a programmer and have tended to almost always play games - I dont even pretend to be up on the serious side of things nowadays! My favourtite games of all time would have to Be: Silent Service II - The game that first got me into to PC's Air Warrior - The multi player flight sim which got me into big phone bills :-((( Ultima Underworld - Because it was years ahead of its time and the phony Brittish accents on the intro were great! I have always tended to head away from fancy graphics and sound and instead concentrate on gameplay, having said that, that if a game is not up to a decent standard in both these, I wont touch it anyway! Pet hates - Digitised CD-Rom adventures, games that rely too heavily on their 3D Studio Cut scenes and intros, any commercial software which has obviously been written completley in C and suffers as a result
Dave Wadler So you want to know about me? Well I'm 42, divorced with two kids. I work in the computer support department of a large research organisation which is nice. How many other people get to work at their hobby? I first became interested in computers in the late 70's when I got hold of a Commodore Pet with a massive 8K of memory :-) The first game I played on it was Rogue - a simple dungeon and dragon type of game which I found addictive. Then I discovered text based adventures and haven't looked back since. I have played games on a wide variety of machines including an IBM mainframe, a Commodore Pet, BBC's, Amigas and PC's. I prefer games where you need to think, such as adventure games, although I do play, and enjoy a wide range of other games. My favourite games, at the moment are Sam and Max, Discworld, Touche and Jazz Jackrabbit. Oh and I'm quite enjoying Duke 3D at the moment much to my surprise.
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