![]() Review by Dave Wadler Game: Congo Publisher: Viacom Format: CD Rom Congo I don't know about you, but I quite like gorillas. Not that I've ever actually met one you understand, but none the less I sure if I ever do I'll like him or her. This is despite the fact that over the week or so I've been killed about a hundred times by dirty great gorillas :-) The plot of Congo is pretty simple although there are a few holes in
it. Basically a new type of diamond has been discovered and a company
called Travicom wants one. The first party sent out to find the new The first part of the game has you wandering around the jungle looking for the second party, which incidentally seems to consist of a pretty woman [surprise, surprise] and a lot of voices off screen. You are dropped in the jungle and told where to find your guide. The thing is that when you get there he's dead. Never mind, you're resourceful so it will not take you long to find the camp. Things start to get a bit difficult then. Not only is the camp empty but it has been ransacked. The camp is in a very old ruined city and it is obvious that you need to get through the only door still standing. It is also pretty obvious that you need some things to get through the door. Finding them though is a different matter - more about that later. The second half of the game occurs after you get though the door. It all takes place underground and basically involves finding your way through a maze and solving a series of puzzles involving levers and sliding doors and things. The game is played using the usual point and click interface, although
this one is even simpler than most since the only icon is a hand or an
object in your inventory. The hand icon points in the direction you The trouble with this interface is that it is too simple. There is no way of looking at objects, which means that if you pick something up it can take sometime before you are sure just what it is. Actually that's not strictly true. Some objects you can sort of look at. One of the things you get right at the start is your portable computer, come video phone, etc. This is a very useful object and one of the things it will do is tell you what some items are. Unfortunately it will only tell you about items made by Travicom. Not only that but it is not immediately obvious how to get that information, although it is mentioned clearly in the manual. I found it very frustrating trying to find some objects. For example, I mentioned earlier that you needed some objects to get through a door. Some of these objects are easy to find, others are hidden away and require you to think and solve problems. This is classic adventure stuff and just what I want. However, a couple of these objects should be fairly easy to get. Unfortunately it is difficult to see them and hence finding them is a simple case of running the cursor over every screen until you find them. Not what I want in an adventure game. The graphics are pretty good, but only what I would expect these days. Which says a lot about how the quality of graphics has improved - it's not that long ago that I thought CGA graphics were pretty good :-) My major criticism about the graphics is the difficulty in seeing some objects. I know that you can just run the cursor over the screen and wait for it to develop a blue outline but, if you do it too quickly you might miss something. Also, if objects which you can use prove difficult to find then you must run the cursor over every screen - time consuming and boring. There was, however, a couple of strange happenings with the graphics.
The first of these occurred near the beginning of the game. To start
you must find a raft and then go down the river on it. For some reason The second weird thing with the graphics occurred near the end. Occasionally when you enter a location the screen stays blank except just under the cursor. Turning to one side and back again restores the screen so it's not a major problem. And, I suspect that like the other problem, running with a lower resolution would have prevented it. Most of the puzzles are reasonably easy although there are a couple of more difficult ones. The most difficult thing in most cases is finding the required object and/or working out just what the silly thing is for. The manual is pretty small, but everything you need is in it. Assuming, of course you don't have a problem. As seems to be common these days there is no section on trouble shooting. However since the game runs under Windows there is unlikely to be any difficulty getting it going. If though you do need help there is a freephone number . Actually there are 5 freephone numbers, one each for England, Germany, France, Italy and Spain. Congo is a nice game but nothing spectacular. I enjoyed playing it, but I must confess that had I not finished it I would not have been to bothered about it. The graphics and game play are both good, but no better than most other games these days. ====================== Rating: 6/10 (Average) ====================== |
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