![]() Reviewed by Colin Edmondson Game: Afterlife Publisher: LucasArts Format: CDROM Afterlife Introduction. Afterlife is a resource management strategy simulation in the style of
SimCity. The plot goes something like this - you are a demiurge (yeah I
had to look that one up too) in control of both Heaven and Hell. In each
of these domains you need to zone according to sins (Hell) or virtues
(Heaven), accommodate a varying influx of souls and provide all the Let's Not Beat About The Bush Here. My previous experiences of Lucasarts have been pretty good and I've been racking my brains for the past few weeks trying to think of any really duff games which came from their stable. Frankly nothing springs to mind - sure some have been better than others but all the games that spring to mind have been pretty good so I approached Afterlife with fairly high expectations. Well I have to say that it doesn't deliver - I was really disappointed with this game. There's nothing that really distinguishes it from the game(s) it seeks to emulate apart from a very contrived storyline. So Is There Nothing Worthy Of Mention About This Game? As they say "your mileage may differ" but I could find very little that hasn't: A) been done before B) been done better than this By presenting you with both Heaven & Hell to manage at the same time,
there is arguably an added element of complexity. At times the game is reasonably humorous - the animated 'helpers'
(cartoon characters - Jasper the demon and Aria the angel) add a nice
touch and the afterlife equivalent of SimCitys disasters are positively
Pythonesque. For example, 'Hell in a Handbasket' - a picnic basket
flying over heaven picking up tiles and dropping them in Hell, and 'Disco
Inferno' - the disco demon boogies across the landscape leaving a wake of
destruction. But Don't Take My Word For It. If you've made it this far, I strongly recommend you to download the demo version from Lucasarts website: http://www.lucasarts.com/static/afterlife/demo.htm The file is around 10Mb so be prepared for a lengthy download. Conclusion. An old idea in new packaging - and contrived packaging at that. ================================ Rating: 3/10 (Run Away Quickly!) ================================ |
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