![]() Review by: Mark Arnott Game: Microsoft Flight Simulator for Windows95 Publisher: Microsoft Entertainment Format: CD-ROM Available: Out now Requires: O/S: Win95 Processor: 486DX2/66+ RAM: 8Mb+ Graphics: SVGA 1Mb Microsoft Flight Simulator for Windows95 So, the thinking man's Flight Simulator gets another facelift. No 50 function flight sticks, surround sound or motion seats are required for this one, just a good set of commercial air navigation maps. I had some problems getting FS6 to run properly at first, this was due
to the fact that illegal functions were being carried out,
investigation revealed that FS6 did not like the Intel Triton Bus The manual is quite sparse when compared to previous offerings, mainly consisting of reference data for all of the available aircraft, and navigation maps for the enhanced scenery areas. But the online help that comes on the CD covers everything from your first take off to in depth radio navigation. But I personally prefer to have hard copy to refer to when using the program rather than navigating through help menus each time a bit of assistance is needed. The scenery areas are much improved, consisting of Chicago, New York, Seattle, Los Angeles, San Francisco, London, Tokyo, Munich and Paris. These areas have enhanced detail, to a standard that is much the same as FS 5.1 and any add-on scenery packs that were purchased for 5.1 will work with this version. The install options allow scenery to be placed on the HDD or read from the CD as required, as you fly from one area into another the scenery is automatically updated. This enables you to fly from Heathrow to Paris without interruption. The Learjet, Cessna, Glider and Sopwith Camel are still with us,
along with two new additions - the Boeing 737 and the fully aerobatic
Extra 300. The 737 is the most interesting and demanding to fly,
approaches have to be set up 10 miles out to ensure a smooth and At the other end of the spectrum is the Extra 300 which is a spritely little thing that can be thrown all over the place. It is a tail dragger, to the less informed this means that instead of a nosewheel there is a small wheel at the tail end. Aircraft that use this configuration have different handling characteristics for take-off and landing. There are lessons that will teach you how to do this and an instructor will talk you through and let you know if you go wrong and praise you when correct. There are many lessons to choose from, including some for the 300 where a top female aerobatic pilot will guide you through some aero's. There are adventure flights to choose from also, these can be
anything from a stormy landing in IFR conditions, to trying to land
the Learjet on an aircraft carrier. The flights vary in levels of I was hoping to see in this most recent offering of things flying from the big MS, some form of radio chatter from air traffic controllers, other programming teams have managed it, and in other Flt sim's it adds greatly to atmosphere and realism. Fair enough, there is speech in the lessons from the instructor, but it would have been nice to take it one step further. Another moan is about the nav' aids that don't work in the UK scenery. For instance there are two NDB's either side of Gatwick that would be helpful for intercepting the centre-lines, but they don't work using the frequencies on the map. There are probably non-functioning aids in the other scenery areas also. This all means that for someone who wants to do some serious IFR flying will find it frustrating with so many U/S nav' aids. To sum it all up then Two well modelled new aircraft to mess with. More lessons and
adventures. Lots more scenery available, which will save having to go There were some frequent pauses when flying around, this was caused by the scenery updating itself, I had installed all the scenery to the hard-drive but it appeared to have no effect upon scenery loading time. This new version should appeal to newcomers and veterans alike. ==================== Rating: 7/10 (Good!) ==================== |
![]() |
|
|