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I
remember playing this game in a pub in Hayes, and I guess it must
have been a prototype or sample game, because this had the original
planet.
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So
what's all the fuss about this planet? Originally there
was a band around the outer edge of the orange platter you
see on the left. Balls were then locked in orbit around
the planet until there were 3, when multiball began.
The problem was, if the arm on the far left - which lifts
the balls off the platter - failed for any reason, then
the game was well and truly stuffed.
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So
the band was removed and the rules changed to that balls bypassed
the planet and only the third ball entered orbit. A real shame
it had to go because it looked really cool when it worked.
| Judge
Dredd was brought out in 1994 - well before the movie -
and is based on the comic book 2000AD in which the Judge
appears. Consequently, there's no Sly Stalone on the backglass,
but looks all the better for it. In fact, the backglass
sets the mood for this game, it's dark with strong splashes
of colour and graphically violent and aggressive. |
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But
don't go thinking this is a humourless game. Far from it, there's
plenty of very dark humour in there, so if you can find the
image of a sniper falling from a tower to be impaled on a fence,
only to have a dog urinate on the remains rather funny, then
you'll like this game. Like the comic strip, this game pulls
no punches with its graphic violence, so it's not suitable for
everyone. Still, I love it, and that's what really matters after
all.
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Judge Dredd
certainly deviates from the norm for pinball design. There are no
jet bumpers at all, while there are 2 ball launchers, a 3 level
wireform and 9 balls in total (3 captive), 4 flippers and drop-targets
too.
With
all that it's not surprisingly a wide-body game and weighs a considerable
amount, as all Williams' wide-bodied games do.
It
was also the second game to incorporate Williams new DCS sound system,
so the music and effects are crystal clear. It also featured a new
type of game play called "Super-Game" where for the price
of 2 credits you can start every ball with a themed multiball.
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Perhaps
because Judge Dredd never became very popular the "Super-Game"
gameplay was dropped from subsequent games.
The
reason for the game's lack of success can be put down to the violent theme,
the dark moody appearance and finally the fact that it's a very hard game
to master. It plays very fast and poor shots are punished rapidly with
a drain.
See
the main page for copyright and contacts information.
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