Dekavurian politics

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Last update: 2 April 2007

See the Maps for the locations of the principal cities, towns, and political divisions. The Maps and the text below are accurate as of 1312, the year in which the book starts; some events are described in more detail in the history page.


Introduction

The history of Dekavur up to 1312 is largely that of its transformation from a patchwork of constantly feuding independent kingdoms into a contiguous block of territory filling its natural boundaries. Two important dates are 815, when many of the older kingdoms were first united under the wily leadership of Oduargen the Great, and 1053, when the Eastern Provinces were won from the Kimbarin.

The population of Dekavur is about 15 million, made up of several different cultural traditions which partly reflect the days before 815 when the region was occupied by a number of independent families and partly continue the distinction between the dominant Dekavurian cultures and the Liotan cultures of the south and south-west. This diversity, the large land area of Dekavur, and the largely local nature of the societies mean that political loyalties are mostly regional than national, in some parts extending no further than the nearest moderately large town. Consequently, Dekavur is better considered to be a federated kingdom than a single monolithic political entity.


Administrative structure

Supreme power in Dekavur is wielded by the Vaidza, effectively a High King. The first to hold this office was Oduargen the Great, who ruled from 815 to 856; he is also known to history as the Father of Dekavur (in Dekavurian, Dekavures Faþra). The office is hereditary and passes to the next in line upon the death of a bearer. The order of succession, made into law in 1149, consists of all the following who are still alive, in descending order of age within each group:

  1. The bearer's sons.
  2. The bearer's brothers.
  3. The sons of the bearer's eldest sibling, of either gender.
  4. The sons of the bearer's second eldest sibling, of either gender, and so on down to the youngest sibling.
  5. The brothers of the bearer's father.
  6. The sons of the bearer's father's eldest sibling of either gender.
  7. The sons of the bearer's father's second eldest sibling of either gender, and so on.
  8. And so on up the family tree, until a male descendant of a previous Vaidza can be found.

Furthermore:

The Vaidza lives by tradition in the palace built by Gauran on the edge of Valdaborga. A few Vaidzas have preferred to live elsewhere, the most notorious being Kaldurthan (849-936), who built the beginnings of the remote city of Kaldur in order to feel safer from invading armies.

Dekavur is divided into gavas ("provinces", singular gab); originally there were nine, but the number was increased to twenty-four in 1044 and to twenty-six, the current number, two years later. The gavas, except for the sparsely-populated Esgaidon and Cotora, are further divided into smaller administrative units called dälüs (singular däl), which range in size from large towns to the original domains of former kings. Each gab is ruled by a Thünn, who is answerable to the Vaidza; similarly, the dälüs are governed by a Raik, who is answerable to the appropriate Thünn.

A Thünn rules until death or abdication and is usually appointed by the Vaidza on the death of an incumbent, but some of the smaller gavas - specifically, Hanna, Chila, and Galviga - have recently opened the office to election by the Raigos and other Prominent Persons such as influential local merchants (including, in one possibly apocryphal case, the pet hawk of the neighbourhood priest). By tradition, the Vaidza's eldest daughter automatically becomes Raik of Valdaborga on reaching majority; if there is no daughter, the title is assumed by the wife of the Vaidza's eldest married son when she reaches majority. This title is purely ceremonial.

The Raigos are elected by popular ballot, and must resign after no more than ten years, although they may stand for re-election. There is no limit on the number of terms a Raik may serve.

Subsidiary offices

In keeping with Oduargen's original structures, other positions of authority are variously answerable to the Vaidza or the appropriate Thünn or Raik. Their titles are prefixed by hoist(a)- (from the word for "highest"), gab(e)-, and däl(a)- respectively, and usually end in -vald ("governor").

The officials who are answerable to the Vaidza effectively constitute his cabinet; they are collectively known in Dekavur as the Langabäud or "long table", after the item of furniture favoured by Oduargen for his discussions. These include the following:

This structure is repeated at both gab and däl level; the scribe of a raik is thus known as the dälbaukar, for example.

Other officials of the Langabäud include the Kouponvald (Minister of Trade), the Hoistärnär (Chief Ambassador), and between three and six Thünos.


Justice

The Dekavurian system of justice is based on the Liotan principle that if one is accused of a crime or other misdemeanour, there is probably good reason for it. One who is formally accused (broshtar) is denied certain rights - usually of travel, voting, and business - until the case is heard; if found guilty one must then serve the appropriate punishment. If the broshtar is found innocent, on the other hand, the accuser (bruichar) is punished; this is supposed to deter false accusations being made. In both cases, of course, the magnitude of the punishment is commensurate with that of the crime; falsely accusing someone of the murder of a high-born is thus not common.

In practice, one is rarely a brochar for very long. The case is overseen by a daumar (judge); it is argued by advocates (mäidzaras) if one can afford them, otherwise by oneself. The judgement of guilt is made by the daumar in consultation with a jury (made up of professional jurors selected for their supposed impartiality, not of ordinary citizens); this judgement is final, with no appeal.

This system theoretically treats all people equally. In practice, of course, the more money one has tends to increase one's chances of being found innocent: bribery is commonplace, as is intimidation of jurors. For those less well off, mob retribution is often discreetly resorted to, and while it's quicker and cheaper than a court case, it's much less pretty.


Voting

The franchise is usually limited to men over the age of 25 who meet criteria of property or earnings; a few dälüs allow married women over 30 to vote, subject to the same criteria. Voting is not compulsory, but those intending to vote are required to present themselves at the appropriate location (the polling station, if you prefer) by a certain time.

A vote is cast by dropping a Dekavurian durtha into the appropriate compartment of a specially-designed box; the compartments are covered with a slotted piece of wood to prevent coins being removed, and are shielded from the view of everyone except the voter so that the vote can be cast privately. The compartments are lined with metal so that the casting of the vote is clearly audible. It is common practice to require each voter to hold his durtha aloft in his right hand before voting, and to use the same hand to cast the vote; this is supposed to ensure that nobody can cast more than one vote. The durtha is added to the coffers of the office being voted for.

An election is usually won by the candidate with the greatest number of votes. Some dälüs, however, require several rounds of voting, with the least popular candidates being eliminated from subsequent rounds; this is popularly known as the "Galviga System", after a ballot in that province in which all five candidates received nearly equal proportions of the vote.