Name : Calmert of Highfolk
  Score Modifier
STR 16 +3
DEX 16 +3
CON 15 +2
INT 13 +1
WIS 12 +1
CHA 11 +0

Gold 281.00
Age 27
Height 5' 4"
Weight 136 lbs
Hair
Eyes
Skin
Size M
Gender M
Handedness Right
Vision Darkvision (60'),Low-light,Normal
Speed Walk 30'
Base Speed
Languages
Common, Dwarven, Elven, Literacy
Description
Bio
Martin Smith
HP 33  
CLASS Ranger
RACE Half-Elf
ALIGN Lawful Neutral
Ranger 4
Level 4

FEATS
Ambidexterity
Armor Proficiency (Light) (1x)
Armor Proficiency (Medium) (1x)
Improved Initiative
Martial Weapon Proficiency
Point Blank Shot
Shield Proficiency
Simple Weapon Proficiency
Technical Proficiency
Track
Two-Weapon Fighting

ABILITIES
Elven Blood
Immunity to sleep
save +2 vs enchantment spells
Favored Enemy(Lizardfolk)
Instant Darkvision, Can see in the dark instantlly, but go temp blind when returning to normal light
WEAPONS
To Hit Size Damage (type) #Att Crit Mult Range
*Light AutoPistolPrimary
+7S1d10 (P)1203150'
*Stun batonNeither
+7S1d6+3 (B)12020'
Fort save DC15 or stunned 1 round, electrical
Unarmed StrikeNeither
+7T1d3+3 (B)12020'

Funds Companions Magic Items
  TOTAL BASE ARMOR ABILITY SIZE MISC
AC 16 10 3 + 0 + 0 3 0 0 + 0
FLAT-AC 13 10 3 + 0 + 0 0 0 0 + 0
TOUCH-AC 13 10 0 + 0 + 0 3 0 0 + 0
REF +4 +1   +3 +0 +0
FORT +6 +4   +2 +0 +0
WILL +2 +1   +1 +0 +0
INIT +7          
Armor Check -1 Spell Fail 15%

Experience
Current Target
6796 10000

SKILLS
Skill Name Total Rank Ability Misc
Appraise10.0INT/10
Balance20.0DEX/3-1
Bluff00.0CHA/00
Climb42.0STR/3-1
Concentration20.0CON/20
Diplomacy00.0CHA/00
Disguise00.0CHA/00
Escape Artist20.0DEX/3-1
Forgery10.0INT/10
Gather Information00.0CHA/00
Heal54.0WIS/10
Hide64.0DEX/3-1
Intimidate00.0CHA/00
Intuit Direction43.0WIS/10
Jump42.0STR/3-1
Knowledge (Nature)21.0INT/10
Listen42.0WIS/11
Move Silently53.0DEX/3-1
Perform00.0CHA/00
Ride30.0DEX/30
Ritual Casting20.0CON/20
Search53.0INT/11
Sense Motive10.0WIS/10
Spot64.0WIS/11
Swim-40.0STR/3-7
Tumble31.0DEX/3-1
Use Device10.0INT/10
Use Rope30.0DEX/30
Wilderness Lore65.0WIS/10
Craft (Untrained)10.0INT/10
Equipment
Qty Location Name Carry Eq Weight SProp
1EquippedBackpack1.0Y2
1EquippedLight AutoPistol1.0Y5
4CarriedMagazine (25) (Light Autopistol)4.0N0.5
1EquippedOutfit (Explorer's)1.0Y8
1EquippedPouch (Belt)1.0Y0.5
1BackpackRope (Silk/50 Ft.)1.0N5
1EquippedStudded Leather1.0Y20
1EquippedStun baton1.0Y2Fort save DC15 or stunned 1 round, electrical
1CarriedUnarmed Strike1.0N0
Carrying Capacity 230.0 Load Light Total Weight Carried 36.5 lbs
Ranger
  SPELL NAME CASTING
TIME
RANGE DURATION SAVE SOURCE
1 Level Ranger   [Caster Level = 4   DC = 12   Know = 0   Cast = 1]
Alarm1 actionClose2 hours/level (D)Nonep.172
Animal Friendship1 actionCloseInstantaneousWill negatesp.173
Animal Trick1 actionCloseInstantaneousWill negatesp.82
Bloodhound1 actionPersonal1 hr/levelNonep.84
Camouflage1 actionPersonal10 min/lvlNonep.85
Dawn1 actionPersonalInstantaneousFort negates, harmlessp.86
Delay Poison1 actionTouch1 hour/levelFortitude negates (Harmless)p.191
Detect Animals or Plants1 actionLongConcentration up to 10 minutes/level (D)Nonep.192
Detect Snares and Pits1 action60 feetConcentration up to 10 minutes/level (D)Nonep.194
Entangle1 actionLong1 minute/levelReflexp.200
Hawkeye1 actionPersonal10 min/lvlNonep.89
Magic Fang1 actionTouch1 minute/levelWill negates (Harmless)p.223
Pass without Trace1 actionTouch10 minutes/levelWill negates (Harmless)p.234
Read Magic1 actionPersonal10 minutes/levelNonep.243
Resist Elements1 actionTouch1 minute/levelNonep.246
Speak with Animals1 actionPersonal1 minute/levelNonep.254
Summon Nature's Ally I1 full roundClose1 round/levelNonep.260
Weapon ProficienciesArmor Spikes, Assault Blaster, Assault Carbine, Assault Laser, Assault Rifle, Automatic Crossbow, Axe, Axe (Throwing), Battleaxe, Bayonet, Blaster Cannon, Blaster Carbine, Blaster Pistol, Blaster Rifle, Blowgun, Club, Compound Longbow, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dagger (Thrown), Dart, Falchion, Flail (Heavy), Flail (Light), Flamethrower, Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Grenade (Adhesive), Grenade (Concussion), Grenade (Flash-Bang), Grenade (Frag), Grenade (Incendiary), Grenade (Nausea), Grenade (Smoke), Grenade (Stun), Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Heavy AutoPistol, Heavy Machinegun, Holdout Laser, Holdout Pistol, Hunting Carbine, Hunting Rifle, Javelin, Katana (2-H), Kusari-gama, Lance (Heavy), Lance (Light), Laser Cannon, Laser Carbine, Light AutoPistol, Light Machinegun, Longbow, Longbow (Composite), Longspear, Mace (Heavy), Mace (Light), Missle Laungher, Morningstar, Pick (Heavy), Pick (Light), Plasma Rifle, Quarterstaff, Ranseur, Rapier, Rocket Launcher, Rocket launcher (Multishot), Sap, Scimitar, Screamer Pistol, Screamer Rifle, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Shotgun, Sickle, Sling, Sniper Rifle, Stun Baton, Stun baton, Stun gauntlets, Submachine Gun, Sword (Bastard/2-H), Sword (Great), Sword (Long), Sword (Short), Taser Pistol, Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/2-H), Warhammer
Prohibited